3ds max


(Nayman) #1

I got a copy of 3ds max 5

you know, it seems really childish, and overly complicated…

i am planning on leanring, but i am not disappearing form the boards…

i lvoe blender, and even when i go pro, i plan to use it for modeling…
no matter what my boss says!


(pofo) #2

I don’t like max. That doesn’t necessarily make it a bad program, it just makes it slightly more probable :wink:

Anyway, good luck with it.

  1. pofo

(SGT Squeaks) #3

well, even the pros sometimes use free programs. I Use wings at work. http://members.aol.com/skyf41/images/squeaksemoticon.gif


(Dittohead) #4

you know everyone says blender’s interface is clunkey and hard to use, but you know it is much better than maya, lightwave, truespace and even softimage(all of which i have used and been disgusted with). but blender’s interface is so easy to use once you get to know it.


(slikdigit) #5

The modifier stack is really fun. Best part of Max interface (in my mind)
Its been a while (many versions) since I’ve used it. Let me know if the bones are finally useable.


(meestaplu) #6

Here’s where I use these:
Modeling = Blender (it’s so easy)
Texturing, network rendering, animating = 3ds max

The net render in max is extremely useful for big projects.


(kos) #7

hey nayman where did you actually “got” a copy of max5?can you send me a copy? :stuck_out_tongue: