hi, i am a new blender user and am tracking tutorials on blender,
i have a .3ds model imported into blender and i think it also has a collision for it,
basically the model is barely visible because of a box shaped object around it,
this model is from the internet, i was wondering if anyone knows a good tutorial on selecting between the collision object and the model itself so i can apply textures to the model,
i don’t want to delete the collision either,
i’m pretty sure i can find a tutorial on the texturing part, its just the collision that i can’t figure out,
any help would greatly be appreciated