3DSmax exporting to Blender with textures

I recently got a model off 3dsky which was created using 3dsmax and corona renderer which I want to import into Blender. The package came with obj and fbx type files but unfortunately when imported into blender shows up as a white model with no textures.

I tried downloading 3dsmax and then exporting the original file to a obj or fbx but the following error messages shows up

“Some materials in this scene may not be supported by certain applications. The data is still stored in the FBX file and can be read fully by 3ds Max, but applications that do not recognize this data will import them as standard gray materials instead. The following materials are affected:”

Is there any workaround for this? I dont have any 3DSmax background and the support for 3dsmax to Blender has been so sparse online, so hoping some kind soul would be able to provide some help on this matter

If model have Vray materials or like this, they can not export correctly. Only standard materials can export correctly.