3dsmax To Blender Animation Transfer | Point Cache To Mesh Cache Workflow

In this short tutorial, I will show you how to transfer animations from 3dsMax to Blender 2.8 using Point Cache to Mesh Cache modifiers. This could be useful for anyone who previously worked with 3dsmax and switched to Blender, or looking to render certain Max animations with Eevee or Cycles. Point Cache to Mesh Cache workflow example. I hope someone finds it useful.

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