3rd person setup works in 2.48... broken using svn trunk...

I’ve just gone back to some old scenes that I haven’t touched in almost a year…

It’s a pretty basic 3rd person setup with mouse look/follow cam.

Testing them with 2.48 they work as they always did, but with an SVN build rev 19419 the physics or something goes very wrong and the body ends up increasingly leaning until it lies flat on the floor…

i haven’t been able to build recently due to getting an error I can’t remember, but can anyone enlighten me on whether things have changed and my setup needs to be updated or confirm this as a bug in which case I’ll report it…

here’s a link to a stripped down blend file of the setup…

edit:

it’s WASD to move and strafe, mouse look and/or arrow key look

There was a bug where all dynamic objects were being converted to rigid body because of the bullet update.
This was fixed in revision 19449, since so many changes are being made to the BGE, try to update to a newer version, we’re at 19663 now!

Ah, thanks… I’m glad it’ s a bug, gladder that it’s fixed…must figure out what’s going wrong with the building now though!