Hi I’m Frank, this is my 3RD try, I have made this thread in order to learn the whole process of making a believable character, If you think you can help me, these are the steps I am going to need.
Modeling tips & suggestions.
Texturing with U.V’s, Nodes or simple Material settings.-Unwrapping & texture painting, Bump Maps, Normal Maps, Spec maps, Displace maps etc and using SSS.
Lighting, angles, Scenery & lay out of model.
Particles / Hair set ups, in order to create a good hair style and can sway for animating with control or use mesh with alpha?
Using key’s for Facial animating or Rigging the character, + weight painting,
If you can help me with any of these please reply to my thread, any other tips are much appreciated.