I’ve always struggled with lighting, but I strive to get better. I’m attempting a 4-point lighting rig with my scene here (http://wiki.blender.org/index.php/Image:Manual-Lighting-Rigs-4pt.png)… But I have this issue that I always run into, I usually bloat up the rig with some additional lights to fix it, but this time I hope to seek a more practical solution. Here’s a pic of the rendered scene:
Notice, the underside totally cloaked in darkness. How do most people pull out those values subtly, without making a mess of unneeded lights?
Also, Is the only way to get nice soft shadows with this rig to add a shadow only spot in the same position as the sun? That’s how I’ve seen it done in the past, but I was just wondering.