well, to my dissatisfaction, i missed the WC entry deadline by 5 MINUTES! :< :< :<
but I worked hard (well on sunday anyways - didnt start till late) so i still wanted to show people.
Very good water material. Maybe all of the contestants should post their water-texture-configuration so that in the future we have some sort of library on how to do good water with blender.
btw: How do I make those cool screensshots from inside blender? I remember there to be a key. But cant remember anymore. Or do I just make screensshots from blender?
Cool! It needs ripples around where the water falls into the lake/sea/pond, and some mateball splashes, and it’s hard to tell if some bits are glass or water, but other than that it’s great!