6.5 action actuator glitch?

Hi, I have updated to blender 6.5 and have come across a glitch? basically in 6.4 upwards multiple action actuators dont seem to work. I expect that I am just making a mistake but here you go:


basically when you have two action actuators, you can run one, (I was trying to run an idle and a walk animation) but as soon as an action of a higher priority than the idle, it will not go back to the idle even when the key thats activating it is not pressed down.

the problem seems to solve in 2.59.