I am having trouble with the 6DoF constraint for meshes. When I use a lot of these in a chain, some constraints fail. For example: A robot arm which has a 6DoF constraint in the shoulder that allows it only to rotate, also goes down along the Z-axis due to the weight of the whole arm.
Now I have some solutions of my own, but I rather have some tips first before I am trying them all out:
- I have each of my meshes that represent a different part of the arm “joint together” to a single mesh, before I constrain them to each other. Maybe it is better to “join meshes” by constraining them to each other in all 6 DoF.
- I need to change the collision bounds of each mesh to fit perfectly next to the other meshes.
Or are there more/better solutions?
Thanks in advance for any replies!
Jos van Schijndel.:RocknRoll: