Hi blender forum,
I’ve created and rigged a character and gave it 9 keyframes, one for every 8 directions, and one neutral pose.
I am trying to give it arrow key controls, where up and left together would be a diagonal, while up and left also work individually. The character should always return to neutral when nothing is held, and should hold whatever pose when a key is pressed until the key is released or changed.
I’ve been trying to do this with logic bricks, but I quickly ended up with a tangled mess that doesn’t work correctly. How do create a movement system that resolves the issues in a way that is buttonmash-proof? As in resolving all cases of simultaneous button presses?
I’ve never used python before.