Ok, i am refrencing a tutorial i found from another post on these forums, more specifically, Dave K’s Poly Head Modeling tut.
1.) Is there a draw tool in blender that will allow you to draw a frame of an object in a refrence image? Such as this none blender tut:
http://www.thehobbitguy.com/tutorials/polymodeling/page01.htm
He draws around his refrence image.
2.) Also, on that same tut, page 2 ( http://www.thehobbitguy.com/tutorials/polymodeling/page02.htm ). If you notice they cut lines from the “drawn” poly, Mainly on key points in the heads bone structure and whatnot. Is the best tool for this blenders freehand cut tool?
I'm still pretty new so when i see stuff like it shows on page 2 i get a bit confused, if i remember right, the lasttime i tried to do anything similar to this with the freehand cut tool it ended up creating a ton of ugly polys everywhere. So i just wanna make sure this tutorial is showing a good technique for what is possible in blender.
Thanks!