A building that i am working on

Here is the interior of a building that i have been working on. i haven’tadded any furniture to it yet but i am going to. anyone know what i could do better? Sorry for the limted number of screenshots but my computer is really slow and these both took about an hour each to render.

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Not too bad so far. But the floors are way to shiny. Kind eliminates your depth perception :stuck_out_tongue: And the first image is a bit dark. Not sure if your computer can handle AAO but more lights would help.

An hour !?! what kind of computer are you running!!!
The blue walls look a little unnatural to me something makes them look very CG. Maybe try adding a faint bump texture to them to give them more realism. Other than that looks good so far.

I have pretty bad computer but it just needs a little more memory. i want to get a new computer but haven’t had the money. Just started rendering a new angle.

Here, i rendered another angle, but i tried to fix the floor problem but the floor is still relly shiny.

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If you haven’t done so already, try using another lamp with very low intensity and no ray tracing, it might help…