megastor
(megastor)
April 11, 2011, 12:50am
1
Hi there!
I want to show you some speed modeling I have recently made in sculptris. i’ve thinking about get z brush. You know i feel really confortable with sculptris, it is one of my favorite programs.
Gouki (AKA Akuma)…i’ll add some original features over it.
megastor
(megastor)
April 15, 2011, 11:38pm
4
Mithological Ancient Viper
Speed modeling > 2 hours
Mixing Akuma and Serpent…serpent based on Walter Bastianetto *s works (with permission).
megastor
(megastor)
April 16, 2011, 9:57am
5
Akuma
it will need more tweaking
zeffii
(zeffii)
April 16, 2011, 10:11am
6
reminds me of Joaquin Phoenix
megastor
(megastor)
April 16, 2011, 10:15am
7
Aw! what a coincidence! isn*t it?. Both are mad.
megastor
(megastor)
April 19, 2011, 8:39pm
8
Vicious Monster
Taken from a youtube timelapse. Decimating with Meshlab using Ben Simonds tutorial
Here’s the file Draco3.zip (980 KB)
Still learning sculptris, :evilgrin::evilgrin::evilgrin::evilgrin:
megastor
(megastor)
April 21, 2011, 11:41am
9
A bust
Speed modeling…+2 hours…errr!, slow modeling.
I*ve achieved even more detailed features, also i discovered few but practical limitations on sculptris…but afterall this is pure fun!
megastor
(megastor)
April 25, 2011, 12:34am
10
Nariko"s divine bonker
Last model i have done
Sword set
Forged with blender, then meshlab, then sculptris, then blender, then meshlab, then sculptris, then blender with remesh modifier then nurbs, then mesh…
a heavenly sword, a hard nut to crack and it is not what i wanted.
megastor
(megastor)
April 30, 2011, 6:37pm
11
A not so new concept art. I didn*t know where to post it.
megastor
(megastor)
May 1, 2011, 9:23pm
12
Something is bugging me lot time ago! Nobody even use the metaballs…what a junk of potential, you can change for sure with this…
Some sort of totem of a serpent in my travel to Tikal.
Stoneserpent.zip (822 KB)
Rallici
(Rallici)
May 2, 2011, 12:21am
13
All I can say is wow. To get this good of detail on some of the models and in less than 2h is amazing. I love the Soul Gaurdian if you were to spend some more time I bet you could make it an awsome piece of work.
megastor
(megastor)
May 2, 2011, 11:26am
14
Thanks Rallici! Will consider this comment.
megastor
(megastor)
May 27, 2011, 9:03pm
15
Woman of Bytes
I called her violet, she’s gonna be a release when I finish her.
An experiment to see the prebuilt models flexibility on custom morphs and characters
megastor
(megastor)
June 27, 2011, 1:35am
16
An attempt to recreate light jet design by Daniel Simon, David Levy and Joe Hiura. More work to do on this for sure
Attachments
megastor
(megastor)
September 11, 2011, 8:53pm
17
So I went more farther on this Jet. Updated
Too much fun on sight!!!
megastor
(megastor)
September 17, 2011, 8:16pm
18
At the workshop!
Some practicing with blender tutorials, perhaps i like very much compositing.
Only 1 image was used on this render, why? cuz the matter of time but I’d never made a simple scene look like that!
No images were used on this too.
kilon
November 2, 2011, 1:11am
20
excellent job and I agree , metaballs are heaving under used Blender Feature