Imagine a men a going up a slope. Of course they goes to be in erect position, in other words, in the vertical line.
Now, imagine a car going up a slope. The body of car will be inclined according the slope inclination.
How I can do this in the game engine?
I try activate the ‘Rigid Body’ button but the object roll down continuously.
This can be done using the FH materials in the dyn. material buttons. The car must be set to ‘doFH’ and ‘rotFH’ or something like that. This lets it align with the ground, if the axis of the vehicle is pointing the same way.
Thanks, now I can to make the physics of the car to function.