He won’t be laughing so much when the employees start realizing that working at activision/blizzard is a nightmare and they all either run off to start their own startups or they defect to other, less ‘thrifty’ studios.
But the big studios I think are all going to be like this now. They all focus on the newest tech and gizmos and gadgets and not on the gameplay. Games have been totally stagnant since about the second or third year of the PS2. What new and truly innovative games have come out since GTA3 on the PS2? Not many. Most of the current franchises are basically old old gameplay paradigms with the newest fancy graphics buzzwords tacked onto the boxes. Was Farcry really that amazing? It was basically GTA in a wilderness and devolved into a runny-gunny stupid action game pretty quickly. The graphics made it “awesome” and everyone had to run out and buy it, but it’s not a really amazing game. It’s a game they could have made on the PS2 if they hadn’t focused their entire dev cycle on the graphics garbage.
This guy basically wants that to continue. He’s effectively saying “we’re going to keep making the exact same shit as we’ve made for the last five or ten years, but now it’s going to have better facial animation and higher-poly characters. People will really connect with their on-screen character if they can more clearly see their tonsils when they scream.” Do people actually look at the characters while playing Guitar Hero? I thought you were supposed to look at the game part.
This guy sounds like a world-class moron who just happens to be lucky enough to be running his company at a time when it’s full of smart people. I will guarantee you that those smart people will leave when they start crashing up against his garbage philosophies and they’ll be replaced by marketing stooges who will just do what they’re told and not even attempt to innovate.
Sad to say it, but Blizzard might be in some serious trouble if they spread their crap through that studio as well.