I have 2 questions about the game engine.
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How do you make a joystick move an object gradually. Right now I have the axis thereshold set to 3 different sensitivities on 3 sensors, this makes it decent, but it would be nice to have it be smooth motion, so as you push the joystick forward, it gradually goes quicker and quicker.
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How do you make a sensor where it can detect what a set of crosshairs is over? I’m making a school project where there’s some artifacts in a museum type layout. I originally had it set up to work with a mouse, so when you click on it, a nice HUD with an item description and an image comes up. But using the arrow keys or WASD by itself gave limited motion. So I want to be able to have a sensor detect when a set of crosshairs is over one of the items. Then I can add a button press, and that will open the HUD with the item description.