the title Basically says it all. So as not to get stale i’m working on different projects to hone different skills in Blender.
first off is a demon/gargoyle type character. i’m working on him to learn more about sculpting, normal maps and bump maps (still working on those now so it’s just an unsculpted mesh atm)
2nd is a phoenix. it’s practice for learning about the hair particles and the smoke/fire sim
finally there’s another MMA fight i’ll be working on to practice animation techniques along with compositing, particles, arrays, lighting and more texturing and normal maps n such. right now i only have the arena done and here’s a pic and lil vid of the cage itself
the lighting isn’t where i want it yet so lots of work there aswell to go
would love any advice and constructive criticism.