Hi guys,
I’ve been busy but would like to try blender again…
On a forum i saw a simple tutorial, but it’s for 3ds max, I thought… would this also be possible in Blender?
Take a look at this: http://members.home.nl/fransjeobbens/forum/uitleg.jpg
The second image makes the crack in the cube, but is this possible in blender? In max it’s called ‘cut’, the only thing i found in blender was was rip… but it didn’t do what i wanted…
sorry, i’m not that formiliar with the knife tool… how do i use it?
select all the vertices?
press k for knife and the ‘Knife (exact)’
then draw a random line…
but then i get this:
I saw the post on GOT too and had a crack at it today in Blender.
The result wasn’t quite the same but it came close.
I didn’t save the blend-file (sorry) but got there by using a combination of the knife tool and the discombobulator script afterwards.
I’ll try to put up a blend file/tut tomorrow.
Why not just make a square, subdivide multi, use random displacements on the verts, duplicate, rotate one of the two copies a bit, then finally build the rest of the half cubes?