A crystal shattering test

Hi, I’ve done a crystal shattering in HD to test Blender, I was wondering how much memory could take to add a sprite like this with its respective animation into video memory :confused:.

You know if a Video Card cannot take this kind of rendering how much memory could take to give him the hole thing rendered, play with number of frame blur and all that kind of things. We’ll see.

http://vimeo.com/14520580