I have a cube, and it is spawning cones.
The cube rotates, so that means the cones that spawn its rotation is equal to the rotation of the cube at that moment.
What I want is that the rotation of the cones is just 0 0 0 whatever the rotation of the cube is.
In my attached .blend you can see on the left side how the situation is. On the right side is how I want it to be, but then not manipulated with an empty as I did there.
Please download my blend: a cube spawning cones.blend (539 KB) and play it and you’ll know what I mean.
Thanks in advance.