A curved coil?

Hey guys and gals.

I’m needing some help as to how to create an object like this: a torodial coil

I would describe myself as a newb at blendering for now. But i’ve managed to create a straight coil like this using a bezier curve and a profile.

So is there a way to make this whole come together in a circle? or do i have to start differently?

Skin modifier and Spin in edit mode + remove doubles.

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You can add a curve Modifier to a curve. Add a new circle to the scene and use that circle to bend the other straight coil along.

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Thanks for the help! I’ve managed to achieve my required effect using just the curve modifier. Previously I was messing around with some simple deform bending options, but that didn’t really work…
this is what i made:


Thanks. I’ve managed to get this right using just the curve modifier. Previously i messed around with some simple deform stuff, that didn’t really work in this situation.
This is what i got:
[ATTACH=CONFIG]281107[/ATTACH]