I still making a game focused in slapstick comedy where the principal theme is jurassic era, and i make this character based a mix of a chicken,a lizard and a…generic dinossaur i guess.
My object with you design is to make he a weird lost dinossaur with a cartoon and realism mix. this is the high poly model.
I think he looses his balance in the sneaking animation
Edit: In running animation also he looses balance.
Try to imagine where the center of his body weight is and what pose should he have so his body doesn’t fall
One more thing.
In the running animation I can see unnecesery IK on his hands. the chest is moving but the hands keeps the same position in the air. There is really no need for IK on hands if a character is not leaning or grabing something that should keep it’s position