Rendered with: Blender 2.37a+Yafray, comp and a little post done in photoshop.
I had this huge gyro-like structure with funnels and propellers in my head, but at the end I thought that a shot that conveyed the scale.
To tell the truth, I’m not very happy with the way the rings and the thing down right came out. It looks like a painting, despite the fact that I’m using GI and setting what I think are proper numbers for the metal (oren refl, 0.2 rough 0.3, blinn spec 0.8, hard 30, refr 4.7, raymir ~0.21.) The discombobulator sure did its job, but I don’t quite like how the material looks.
(Yeah, I’m hoping for some advice.)