I’ve got a model that’s just about ready to render. However there’s a few things that I’d like to touch up but being as I haven’t been using blender very long I don’t know how to fix these.
Light patch on the mesh: In the black render below you’ll see that the body of the truck has a light spot on it. It’s a single face and I’ve outlined it so it’s more obvious (as if it weren’t already :rolleyes:) How can I get rid of spots like these? I’ve tried recalculating the normals to the outside/inside and that didn’t help.
Attaching a vert to an edge: From pic #2 you can see what I’m talking about. Selected is a single vert. Just below it is a edge that I’d like to attaché the vert to. I’m not sure if this can be done but if so how can I attaché the vert to the edge?