Is it possible to cause the “Vcol Light” to turn vertex color into extra light, but not just a glow/luminance…but to actually illuminate like a lamp?
I have a basic spherical model that is transparent, but the object placed in side is shadowed, no matter where I place a lamp, the object inside is cast in the shadow of the transparent object around it. How do I illuminate the object inside?
EDIT: Just as posted this I had an epiphany…#2 is solved.
- Is it possible to join a lamp(s) to the model? Like lights on a vehicle/ship/plane?