Just a few assorted questions I have that I’m hoping can get answered without starting multiple threads;
1. When it comes to editing (not rendering) models and armatures, i.e moving vertices around, posing bones, generating particles, etc. - would it be the CPU or the GPU that plays a bigger role?
I have a fairly strong GPU (RTX 2070 Super), and a decent but pretty old CPU (i7 4770k), and I find some of my projects really getting bogged down while posing armatures and such - so I’m wondering if a CPU upgrade will help much.
2. Kind of related to first question - I have some projects in which switching to pose mode on an armature will also activate pose mode for other visible armatures, rather than just the one selected. Is there an option somewhere to disable/enable this behaviour?
I know this isn’t entirely tech-related, but as I said, I’m hoping I can just get it answered here with the other questions rather than make a whole thred for it~
3. Some of my scenes/animations really get slowed down by the ‘Initializing/Building Scene’ phase of the render (like 3-4 minute initialization/build for a sub-1 minute render). Are there any ways to mitigate this phase at all?
I really appreciate any and all answers, thank you~