Long ago I tried yafaray (while on 2.4x) and found that it kinda sucked, but today I decided to give it a go again and found out it evolved into something very cool and easy to use!
While struggling a bit at the beginning (I got issues with the graphic card but I’ll have to bare with it until I re-install the OS (windows)), right now I have 2 question I just don’t know how to solve (or if they are know limitations):
-is there a way to make flat transparent things to be transparent on reflections/refractions? In the small room image In the circles I show one of the small statues where the alpha map works correctly, and in the other the alpha map is ignored (either because is behind the glass or when its reflected by it) (by the way I also post a piece of the same picture without the alpha maps applied)
-sometimes I get iluminated spots on weird places, in the church in the circle I show a spot with a weird red ilumination, is there a way to solve that.
I’m using photon maps with final gather by the way.