I’ve currently started a new project about portals, so I asked Mr. Goran on his website and luckily I got the highest votes so he answered me (yes, I am EMC), so I used the portal script with his ray sensor tutorial to make the portal gun, but now I’m having a few problems; when the player gets in one of the portals while it is oriented in a weird way (for example on the graound), the player gets out of the other portal upside down so my question is : is there a way to make the player always fall on it’s “feet”?
and another problem that I had was that when I add a portal near the edge of a wall it generates most of the portal outside the wall (http://dl.dropbox.com/u/32414374/portal%20problem.PNG) (there is a ground where that wall ends, it’s just that I took a snapshot while I was falling :P) and that is a problem because when I enter the other portal (the orange one in this case) I come out falling because that part of the portal is outside, so is there a way to fix it?
Oh! and the portals have to be a specific distance from the wall for them to work, it’s not really a big problem but if there is a fix for it then that would be appreciated too
I will add the name of the person who answers any of these questions in the credits so I think it would be cool, don’t u ;D
NOTE: I’m not very good at python stuff XD