Hopefully I could get some feedback, only both the atmosphere and any technical issues. Keep in mind that the game is a retro-style point and click horror game, plot-driven All gfx made in Blender, apart from some pixel-editing of the character.
Intro video (wip)
Ok, a few of the screens (don’t mind the grey and black around, it is placeholder for the yet non-finished cover for the interface )
(placeholder AGS inventory interface, to be replaced later)