A little of Blender, a little of Unity.

Hello -

I am posting this question on both forums for hopes that one group or the other will be able to divine the answer. I am working on a video game in Unity, and during one cinematic piece I am trying to get a giant cat to chase a mouse. I have been able to use representative pieces for the scripts (a cube and a capsule,) but when I add the AI script that gets the cat to chase the mouse, the cat model stubbornly refuses to comply. I have been able to use other scripts that make the cat move forward, but this isn’t the behaviour I’m aiming for. I am wondering if there was anything I might have done rendering the model to cause the error. Are there any troubleshooting steps I could try to fix this issue?

Any assistance is appreciated!