A little problem with a .poitInside() test:

Hi, i think i did a mistake in this test but can’t really see which one:o

  • for a given mesh named ‘ms’
    and a list of three coords: [X,Y,Z]

The test is to stop a loop and looks like that:

if  ms.pointInside(Mathutils.Vector([X,Y,Z])) == False:

But instead of what i can see on my blender windows, when [X,Y,Z] are coordinates out of the mesh the loop continues !

Really strange for me!