I’m Greg. I make videos in blender. My YouTube is DNDIY.
Here are some questions, rants, and advice I’ve learned. Feel free to chime in, give me advice, or set me straight.
1.When working in the node editor, if you cut the noodle going to the viewer node your renders will speed up considerably.
Am I the only one who as noticed this?
When making a video I usually have 30+ blend files for each project and and a “master” blend file that manages all the rendered videos in the VSE. I have never quite figured out if there is a better way to do this. There is this drop down scenes menu on the top, but when I’ve tried to utilize this in the past things get ugly fast.
No matter what I do, the VSE playback frames per second are too slow, setting up a proxy doesn’t seem to help, and I really wish files were automatically proxided anyway because no one has time to proxy each individual file. I have resorted to rendering out the entire video file every time I need to preview my work. Only a crazy person would do this. I must be crazy.
Ubuntu 17.10, 12 gig ram, nvidia geforce 940mx. Don’t laugh. I’m poor.
It took me forever to figure out how to import node setups so I can repeat reuse them on different blend files.
Here is how I do it: In the node editor press ‘t’ then go to the ‘group’ tab then make a node group and save the blend file. When you need to copy a node setup on a new blend file, go to ‘file’, then ‘append’ and go to the blend file and find ‘node tree’ then the node group you made, then you “shift a” then “group” and find your node group, drop it in the node editor, then press ‘t’ and go to the node tab, and click ungroup.
Someone should make a tutorial about this. It would be very helpful.
I’d really like to be able to import a 2d object and convert it into a flat mesh with vertices. Right now I ‘control shift click’ in edit mode tracing the object.