So, today I started experimenting with creating an interior scene in blender. I added a couple of objects into a scene, then cut out a few faces to make windows. When I tried to preview render it, it had a TON of noise. So I did a quick google search, and put portals over my windows (I’m using Pro-Lighting Skies for lighting). I thought that would resolve the problem, but when I rendered it again (this time with 2000 samples), it still had a lot of noise and fireflies.
Here’s the image:
I have two windows, one in the front and one in the back of the “house”. I put portals over both of these.
Anyone have some suggestions?