In order to improve my blender skills, I’m starting to create a game with the game engine.
I plan to ;ake an Hack & slash type game, but a more arcade style, with power ups and this kind of stuff.
The most difficult is to make the main charactere moving by mouse clicks in the environment, I didn’t see many games using the mouse to handle this, is it hard?
At the moment, I’m still discovering the logic brick and the python API.
I’ll make a nicer look of my test materials and I’ll post updates here, you can give me your point of view of my progress.
See you soon.
PS : Any link on how to find the click location over a mesh? I mean I’d like to know the zorld coordinates where a click occured…
I’ll update the credits at times I find and use some external ressources.
- Chaser (MouseTools from his pathfinder demo)
- blendenzo (Mouse cursor customization by scene overlay)