A.N.T Landscape Vertex groups

Hello, in Blender 2.93 when you use the Landscape eroder you get different vertex groups that helps with texturing but in 3.0 that doesn’t seem to happen why is that ? and how to fix it ?

Indeed: The Eroder seems to work but doesn’t generate the vertex groups in 3.0.1 …
Ahh see here https://developer.blender.org/T74604#1284952
and yes it works (debian 9, blender 3.0.1)…