A neo classical inspired building in blender 2.65 and yafaray

Hi people i wanted to start my arrival here at the scene showing a recent study of architectural design made with blender and yafaray.

Its incredible how yafaray can do great renders with really simple settings!!


Nice modelling , and textures .The ramp at the first floor could use more pillars imho.

have you try cycles ?

I dont like to work with cycles too much

It’s prety cool.
How do you made those textures?

cool! let’s see it in an environment :slight_smile:

very nice model! :slight_smile:

Really nice filth everywhere :wink:

Might I suggest that you apply a small amount of broad noise to give the windows a very gentle rippled effect?