Hello everyone, I’m new to the community. (but not to immature forum behavior :D) I can use Blender OK, but I’m trying to do finger animation on a character here and I accidentally tried to make him “roll” his fingers, but the space they took up was too small on the timeline and now it looks too fast in the animation and I have no idea how to undo it.
TL;DR: How do I undo an armature animation?
I’ve already saved, so rule out the undo button, and whenever I do alt+R on a frame and then come back to it it’s still the same as it was before for some reason… >_>
Thanks for helping!