I have been working with blender for a number of years now and have never really experiemented much with the Fluid Simulator. So I have a couple of questions.
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How do you get rid of that annoying gap between the surface of an obstacle and the fluid?
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Is there any possible way to have 2 fluids in 1 scene. So you can do mixing paint animations or something similar?
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How do I find out the max resolution my computer can take?
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Are there any other ways to make the fluid look better, other than “set smooth” and increasing the resolution?
Thats it, question #1 is my most important, hope you guys can help me. Thanks!