I have been working with blender for a number of years now and have never really experiemented much with the Fluid Simulator. So I have a couple of questions.
How do you get rid of that annoying gap between the surface of an obstacle and the fluid?
Is there any possible way to have 2 fluids in 1 scene. So you can do mixing paint animations or something similar?
How do I find out the max resolution my computer can take?
Are there any other ways to make the fluid look better, other than “set smooth” and increasing the resolution?
Thats it, question #1 is my most important, hope you guys can help me. Thanks!