A problem with normals affecting the particle system

Hi, I’m modeling a sheep for a new project and i’ve got a problem with the normals.

I tried to recalculate the normals outside and inside but it ain’t working the way I wanted. Some normals keep pointing up or down on the face (mesh), not directly outside or inside.

Why is this happening? How can I fix it?

Thanks a lot,

Murilo Kleine



In Object mode use [Ctrl+A] to apply the scale (use the first option in the menu).