I just downloaded and installed blender 2.68a … I created an UV Sphere, applied the Mirror then Subsurf modifier to it, and switched to the Edit Mode.
So, I selected one vertex, and made an translation on the y-axis , this is the normal result:
But, when I make a y-axis translation towards the inside of the UV Sphere (In order to make eyes) , this is what I got :
What’s going on with it? Why doesn’t it seem to work? Note that if I switched to the wire mode, I see the the eyes holes they way they’re supposed to be,
Note also that the problem isn’t with the subsurf modifier, I removed it and the issue persists.
I hope someone has encountred and resolved this issue before.
And thanks in advance