So I’m learning Blender and I want to learn an external Rendering Engine in addition to the Blender Render engine. So I’ve been trying to decide which one to learn, but a lot of the info online is very out of date with stuff from even two years ago being completely contradictory to more recent stuff. After some research I have come to the conclusion that learning multiple would be beneficial but I still want to start with one as my primary so I can focus more on the rest of blender. The two I seem to be narrowed down to are Yafaray and Luxrender partially because I insist on using Free Software in my art.
To start I wanna be clear that I’m not trying to start another Yafa vs Luxrender thread. I know they’re both capable pieces of software and I greatly respect and deeply admire the developers of both projects. Hell I even found a thread from some years ago where there was a discussion of a merger between the two projects.
Anyway, most of the older threads on this topic seem to distill down to the fact Yafa is biased, Lux is unbiased so they’re useful for different things but recently LuxRender added biased rendering capabilities to the software, so I’m wondering what the current consensus is. Clearly from the galleries you can make gorgeous images with either one, but does the inclusion of both biased and unbiased capabilities in Lux give it a bit of an advantage? Should I flip a coin? Are there any other major issues that still toss the choice up to preference or intent? Thanks.