A Question on Armature Animation

Im new to Blender (if you havent already figured out) and i was wondering whether or not you could alter or edit the location or rotation of an armature in the IPO curve editor.

~DBH

yes.

anything you can add keys to there is an IPO for.

Yes, select the curves you want to edit by LMB or Shft-LMB (if you do more than one at a time) the color boxes in the index, or RMB or Shft-RMB the curves themselves or box select multiple curves (the key nodes turn white). Then you can treat them like any other curve; Tab into edit mode, RMB select the knots or handles, Box select one or more knots, grab, scale.

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Excellent! it works. i knew how to use the IPO and armatures earlier, but now i found out how to use them together. thanks for your help!