Hi all,
Just wondering if Blender can do a real rubber ball as a simulation.
I just tried a softbody sphere and it always collapses on itself. Is there anyway to make a softbody “kind of soft”?
Hi all,
Just wondering if Blender can do a real rubber ball as a simulation.
I just tried a softbody sphere and it always collapses on itself. Is there anyway to make a softbody “kind of soft”?
An idea could be to simulate it in the game-engine (rigid body) and then using the IPO-curve and deform the ball yourself or maybe with softbodies.