here is my problem, i have looked around, tested and tested again, and i finally came to somthing i like. i used a hemi light pointed at the camera so that the glass parts are illuminated from the inside.
the bad part is that once the camera moves it doesnt look so good anymore. so how can i make the hami light, move witht eh camera so that it will always remain in the center, but will always point att eh camera? i tried track to but that didnt work too well.
further more, i want that the light kinda moves out and illuminates som of the area around it. below is the cube with some editing in photoshop to make it look like what i mean. this is the effect that i am looking for but i want it all to be done in blender.
post production ( i know its bad but this is the general idea of how i want it to look
if anyone could help me out with this, it would be great, i tried everything i know of but it seems that i am missing something:S [/img]