A scene about an action movie

Hi guys,

we are in action movie project and there is scene that will be made full of Blender. scene is simple:

on a half cylinder, I add a city texture, a panoramiv city texture. and animated my camera to move it from a side of the half cylinder to the other side, and at the other side, there is a cube which will be building. so think that, there is helicopter that is taking a night city, then turning itself to the building.
and in this scene, I did not use any light. I did ont use any compositing settings or editing on the textures. and I got the render by Cycles… I want an anim which is absulately there is any change on the city and building is texture. that is why I am not using any light. I just use Env. Light. but cycles is not take the render clearly. I am not using lights, bump maps, glossy or glass material to make hard to reducing noise number.

and I dont want to increase the samples number. so what would be the solution of my problem. I want a clear render without waiting. I tried it ot render on Blender Internal. and, internal took the render that I want to take definetly, this is just my personal question: why cycles cant do that like blender internal?

Thanks advance.

Because cycles does not work the way blender internal works. If BI is doing the job, by all means use it. It’s not the greatest general purpose renderer, but there are some things it does very well.

ah…
thanks for quick reply!