Here is a low poly sheep with mirror&subdivision.
Not sure how to continue on this.
My goal is not anything fancy, just to make it textured and to have some
wool. I will alter the shapes if i get some input on that.
I had it textured allready, but thought i might try to do it a bit better.
Any ideas on what plug in to load to make some wool to this beast?
Do i need to give a try on modelling without subsurf the sheep, or perhaps remodel it?
With some alpha´s particles.
Looks more like dog fur than sheep wool.
update AO on and some adjustments to particles.
thats a nice sheep. I once tried making a dog, and it flopped. i must say u did a good job making the sheep look like one! a couple crits. i am no animal expert, but do sheeps legs bend in the front, and are straight in the back? I noticed that in the first post u made of the sheep and it looked knida funny. Another thing, the hair/fur look kinda sharp. I don’t do much with particles cause i once tried making fur and it screwed up, but the fur looks a bit too straight. i am not sure you can curve particles, but if you can, i’d try doing that. the hair looks to sharp so wat i would do is look at a hair tutorial that i think may be around in this forum. one last thing. the hair looks to far up in the back. ok i thinks thats enough.
looking good but also, isn’t sheeps fur curly?
Thanks Ralphbluecoat and C4
edit-> i will fix the front legs
I´ll try to make curly wool. I bet my computer will soon run out of
ram and it will slow down alot, but not a first time.
I am going to modify the backpart of the mesh too.
Thanks again
Yeah, the front legs bend in the opposite direction. But other than that, good start.
Now it has some real wool, very close to it anyway.
edit-> I guess i should have given it a shave.