Before I even start, or before any of you even think about saying what looks messy or such, I must tell you that my computer is really really weak. So weak, I can only handle about 40000 polygons with 15fps. So I am very limited on what I can do. Anyway, I made a Human-like woman driving a pretty banged up car. I mostly had to use textures for the ground and such due to the lack of machine strength.
More specifically, I’m still running these components:
Intel Pentium B940 Mobile processor (Equivalent to a Pentium 4 at 2.80Ghz)
and a sluggish 192MB of intergraded video memory.
Anyway, what do you guys think? For a 16 year old with a really weak computer?
Also, the bumper is really dented if you couldn’t tell:
And above the grill is indeed a texture mapping error.
I never originally wanted to let this go into public eyes, but I just eventually felt like showing it off.