@dvandamme: “wouldn’t your future people have good enough water recycling that they don’t need large tanks of the stuff? it can’t be a big crew if all the loading is robotic…”
Similar to what A_Roldan said, having alot of water is a) a “Just in Case” measure after all even with the best water reclamation systems we’ve developed so far, they are still plagued with issues. Take the one on the ISS for example, it broke down practically as soon as they installed it lol. b) The ship will be using nuclear power, so some of the water could be part of the cooling system for that.
@A_Roldan: I agree with your theory that artificial gravity similar to BSG or Star Wars is in the distant future, and wouldn’t be available to the people of the time line this is set in. I had started working on a version of this ship that used one but i scrapped it, mainly because I just couldn’t get it to look right in my eyes. However I envision that ships designed specifically for human transport would be using “rings” to simulate gravity, after all if your traveling wouldn’t ya rather travel in “style.” lol.
But in the case of this particular ship, its mainly a cargo vessel, and like the cargo vessels on the sea today, creature comforts wouldn’t be the best. I’m thinking that they use either a centrifuge somewhere inside the ship or resistance exercises similar to astronauts on the ISS today. They spend up to six months up there, with negligible to moderate bone mass loss and muscle loss, and this ship will basically be making runs to mars, which could be 40days or so.
As for the engines, they will be in the back of the ship on the lower protrusion, I just haven’t started working on them yet. I’ve mainly been working on the underside of the main deck, then was going to work my way around. There is still alot of work to be done. heh.:spin:
breathes Sorry for the long winded post I should get a “real” update up sometime this weekend when I’m out of work. In the mean time, I threw some quick textures on it, to help differentiate things a bit. Thank you again to all for your input and crits, it’s keeping me motivated to finish this.