It was about trying to learn the “geometry nodes”, to move towards the procedural generation of a building. Not easy : I fear I have forgotten a lot. I took the opportunity to work a little on buildings design (+ some free models).
- I discovered the Asset Browser (!). But, in fact, I tend not to use it much, forget the models I have, and remodel everything.
- BlenderKit also seems great, but I’m wondering about the security of the connection during this communication (?).
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Several tutorials came to my aid, once again.
Here I try to show myself “creative” by imagining some makeshift boat. I went to see on the Internet if it was possible to start from a bathtub to make a floating device: and yes, it exists. In any case, people have tried the adventure; ditto for the fridge box (I saw a photo of children coming out of the water, with a boat fridge).
- I had to cheat a little for the “rays of God”.
- A little before I discovered the use of “gobos” : here, I used clouds as gobos. And so, a new discovery with the “VDB”.
There are defects in the image : a weird reflection on water, bottom right. This ocean is not very alive (lack of splashes). There should be traces of humidity at the bottom of the building.
I thought it was over…